Cornucopia was an educational game I designed with Team Sweetwolf, a gamejam group comprised of myself, Caitlyn Crites, and Jordan Santell. Initially, we competed in the California Academy of Science’s Climate Game Jam, and won a contract to develop the prototype into a full game. The initial prototype was a Javascript game with Jordan as the primary engineer. For the full game, I rewrote our simulation in Unity, and then worked with Cal Academy staff to design game mechanics that better suited their educational goals. Caitlyn contributed the art for both versions.